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Battle Mages Ativador Download [key Serial Number]





















































About This Game Battle Mages is a courageous mix of the RTS and RPG in a huge fantasy world, full of mystery, mythical creatures, magic and knights honor.Imagine as you have just graduated of an Imperial Magic School and now you have to face the trial of Battle Mages Guild completing the tasks in the Mage Towers all around the Internal World. Start your glorious adventure by fighting through the undead army to find the lost gnome artifact that can stop the imminent danger.Your time is running out my friend! Challenge yourself and stop this bloody war! Let the magic be with you!Huge game world that lives its own lifeDynamic quest system, that can change in every minute depending on your choices5 unique designed races each having strengths and weaknessesOriginal character leveling system with 45 spells, 6 stats for mage character and tens of special abilitiesUnique troops leveling and micro-control systemWeather and season simulation, beautiful landscapes, rivers, lakes, forests, mountains, canyons and even a sea island 1075eedd30 Title: Battle MagesGenre: RPG, StrategyDeveloper:Targem GamesPublisher:Buka EntertainmentRelease Date: 27 Nov, 2003 Battle Mages Ativador Download [key Serial Number] battle mages sign of darkness walkthrough. battle mages kody. battle mages rs. battle mages lol. battle mages battle royale. battle royale mages. battle mages igg. battle mages sign of darkness download full game. battle mages skyrim. battle mages sign of darkness mods. battle mages sign of darkness poradnik. alora battle mages. mages in battle for azeroth. battle mages sign of darkness review. battle mages wiki. battle mages cheats. battle mages job. battle mages sign of darkness multiplayer. battle mages maps. battle mages. battle mages gear of furor. battle mages sign of darkness wiki. battle mages sign of darkness. battle mages sign of darkness crack. battle mages pc game. battle mages osrs. battle mages strategy guide. battle mages 1. battle royale with mages. battle mages sign of darkness download. battle mages spellcraft. battle mages crack. black mages battle theme. battle mages pl chomikuj. battle of mages art. battle mages 2. battle mages download free. are battle mages good maplestory. battle mages poradnik. battle mages class. battle mages sign of darkness map editor. mages battle for azeroth. battle mages spellbreak. battle mages game download. battle of mages. battle mages review. battle mages recenzja. battle mages sign of darkness трейнер. download battle mages free full version. famous battle mages. battle mages iso. battle mages multiplayer. battle mages card game. battle mages sign of darkness trainer kool game so far even with dated graphics i love the different perspective the mage gives you im surprised more games haven't tried this.. The game itself is poorly made, and doesn't really make sense. Might and Magic may have some pitfalls that you can't overcome due to technicalities, but at least it's playable to a point and enjoyable. This game is just horrible. It's really cheaply made. The interface doesn't really make sense. A good game is one with depth but also one that you can more or less intuitively learn the controls for. This is not one of those games. It's shallow and hard to understand how to even play at the same time. The worst of both worlds.. bad graphic engine, low quality game. old but gold. iamgreatcornholio. RTS Fans might like it.. Not bad easy to learn simple strategy RPG for when your bored. I've just played through the campaign and I'm obliged to write a meaningful review now.First I'll tell a little about the game.The best way to describe this is a Total War-Warcraft-Heroes of Might and Magic mix, where you can't control towns, but only buy troops from them and carry out quests. Something very similar is perhaps Praetorians.Every troop (units are broken into troops, you can't control soldiers individually) gains its own experience and can be upgraded in a town when it reaches every 3 levels.Monster dens are scattered around every map (the campaign is broken into maps) specificially for grinding experience, money and items, which can be equipped on units.The most powerful units are perhaps battle mages - you can control them individually, they have multiple useful spells to cast and they fire destructive area-damaging spells like they're semi-automatic artillery or something. Though it takes long to grind XP to upgrade them to the maximum level.The player's main character is presented as a spirit flying in the air in front of the camera. He can't participate in the battle directly. He gains XP along with the player's army and just hurls spells.Here are controls for the camera:WASD or arrow keys or move the cursor to the edge of the screen - to move the camera.Hold ctrl+WASD or arrow keys - rotate the view. This actually gives the impression of first-person view.You can pause with Space, and you can't move the camera while paused, but you can still rotate.Right-clicking on a troop instantly brings the camera to it, even when paused.I noticed that the mana does not play any role. It's never spent when I cast spells. Nothing ever happens when mana becomes 0. I'm allowed to cast spells which cost more mana than I have at max. So leveling the mana skill is a waste of XP.Units sometimes get stuck on cornerns of the terrain. It doesn't happen too often, it can be fixed by manually moving the unit to the other side. But it is damn annoying.Music suddenly interrupts all the time and only resumes playing when a battle starts. There's a volume slider in game options, but no checkbox to switch music on\/off so that you could restart it.You will not be able to play this game on normal speed, because in that case it is too boring. The speed can be regulated with (+) and (-) keys on the number pad of the keyboard. I couldn't find this option anywhere in the game settings or explained anywhere, so I'm writing it.Not a single crash has occured. Brilliant.Now, the actual review.First off, the tutorial doesn't cover 90% of gameplay, you have to figure it out on your own. Difficulty of that depends on how many RTS games you've played.The kind of mage you choose before the start of the campaign only affects the starting skills and spells you get. And the avatar icon, yes. Everything else is the same.The campaign is extremely, punishingly difficult at the beginning and becomes too easy starting somewhere from the middle of it. Saving often is adviced, because suddenly you might lose a battle mage, which is too valuable. Using multiple save files is adviced, because sometimes you can get unexpectedly cornered by overwhelming enemy troops, who were just passing by and you happened to make company with them.The quests are completely uninspired: go there, talk to that person (you can't even choose replies in dialogue), bring that item over there, escort a slow\u2665\u2665\u2665\u2665\u2665wagon from point A to point B. And completely nothing happens while you escort a thing or go from A to B. Nothing. At all. And the wagon is sloooooow.... Seriously, most part of the game is walking around the map. You can tell your army to move somewhere and go away from the keyboard for 3-4 minutes. On maximum game speed.The voice acting is really good, although that wolf howl is a pain for the ears, and some voices (goblin's) are not so great.The cutscenes are something like in Warcraft 3, except really poorly done (I mean it, year 2003 is in no way an excuse for this) - you can tell it even by how the camera is flying around. Very often it's showing a single place and flying around it for 40 seconds, and nothing happens. Absolutely nothing happens. The characters are just standing, playing their completely out-of-place idle animations, and the camera is rolling around and ugh... No words can explain this.The graphics don't seem to be designed to look good, even for 2003, except for a few models and unit and special effects animations. The faces of the elves are especially ugly, but maybe they're supposed to be? The map models are incredibly plain - just textured ground (thanks God, not plain ground - it contains hills, bumps and stuff). Occasional trees and rocks and buildings, but in limited quantities. It does manage to set the mood, though.The plot.. Um. I can't say I'm disappointed, because somehow it seems fitting for a fantasy-themed game, but let me explain. It is all fairy-tale cliche mostly. The missions are brutally straight-forward: we need to do something in order to achieve something, in the process we learn new information and get new tasks to do. The plot does get confusing in the middle and in the end, when seemingly random names of mages of the Guild of Mages are mentioned. Near the end it hardly makes sense even.The only things that can be interesting about it is how new information about what's going on is revealed to the player (although it may appear kind of stupid..and random). The most exciting things are perhaps intermission cutscenes, they are really well done. They contain drawn black-and-white images, with amazing voice-over (sadly, without subtitles, but you probably won't need them). It looks beautiful.The core combat mechanics, combined with RPG elements, spell-casting and rock-scissors-paper tactics, give an exciting mix. The game is not boring during battles and you may really want to slow the game speed down (unless you're grinding on monster mobs) and get to microing your ranged units away from melee attackers. The battles are the main part of the game, and it turned out although not perfectly, but still incredibly satisfying.I recommend this game only to those who enjoy RTS, grinding and leveling, and who have enough patience to bear the plot, old graphics, generally slow pace and bugs.. So broken and substandard, it should not be considered a finished product.. Be what you've always wanted to be.A demented ghost.Robbie-Rotten approves.

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